Helping Hand

Helping Hand

Type

Subtype

Attributes

1
2

Main effect

Target Character gains 1 boost and loses Fleeting. (A boost is a +1/+1/+1 counter. Remove it when it leaves the Expedition zone.)

Altered Cards

Rulings & Clarification

10/2/24, 2:51 PM

Question : Can I play Helping Hand on a non-Fleeting Character?

Answer : Yes.

10/2/24, 2:51 PM

Question : Can I play a Spell if there's no valid target?

Answer : Yes. Note that your opponent Characters are valid targets for this Spell.