Tinker Bell

Tinker Bell

Subtype

Attributes

4
3
1
3
3

Main effect

Roll a die. On a 4+, I gain Anchored. On a 1-3, I gain 3 boosts.
At Dusk — You may put a card from your hand in Reserve. If you do: Sabotage.

: The next Character you play this turn gains 1 boost.

Altered Cards

Rulings & Clarification

Nothing to say about this card for now...

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