Silent Night

Silent Night

Type

Subtype

Attributes

2
2

Main effect

Fleeting.
Roll a die, then target a Character. On a:
• 4+, it gains Anchored. (During Rest, it doesn't go to Reserve and it loses Anchored.)
• 1-3, it gains Asleep. (Ignore its statistics during Dusk. During Rest, it doesn't go to Reserve and it loses Asleep.)

Altered Cards

Rulings & Clarification

Nothing to say about this card for now...

If you wish to ask a question, go to our discord